Class MMapDirectory
File-based Directory implementation that uses System.IO.MemoryMappedFiles.MemoryMappedFile for reading, and FSDirectory.FSIndexOutput for writing.
NOTE: memory mapping uses up a portion of the virtual memory address space in your process equal to the size of the file being mapped. Before using this class, be sure your have plenty of virtual address space, e.g. by using a 64 bit runtime, or a 32 bit runtime with indexes that are guaranteed to fit within the address space. On 32 bit platforms also consult MMapDirectory(DirectoryInfo, LockFactory, Int32) if you have problems with mmap failing because of fragmented address space. If you get an System.OutOfMemoryException, it is recommended to reduce the chunk size, until it works.
NOTE: Unlike in Java, it is not recommended to use
System.Threading.Thread.Interrupt in .NET
in conjunction with an open FSDirectory because it is not guaranteed to exit atomically.
Any lock
statement or System.Threading.Monitor.Enter(System.Object) call can throw a
System.Threading.ThreadInterruptedException, which makes shutting down unpredictable.
To exit parallel tasks safely, we recommend using System.Threading.Tasks.Tasks
and "interrupt" them with System.Threading.CancellationTokens.
Implements
Inherited Members
Namespace: Lucene.Net.Store
Assembly: Lucene.Net.dll
Syntax
public class MMapDirectory : FSDirectory, IDisposable
Constructors
| Improve this Doc View SourceMMapDirectory(DirectoryInfo)
Create a new MMapDirectory for the named location and NativeFSLockFactory.
Declaration
public MMapDirectory(DirectoryInfo path)
Parameters
Type | Name | Description |
---|---|---|
System.IO.DirectoryInfo | path | the path of the directory |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if there is a low-level I/O error |
MMapDirectory(DirectoryInfo, LockFactory)
Create a new MMapDirectory for the named location.
Declaration
public MMapDirectory(DirectoryInfo path, LockFactory lockFactory)
Parameters
Type | Name | Description |
---|---|---|
System.IO.DirectoryInfo | path | the path of the directory |
LockFactory | lockFactory | the lock factory to use, or null for the default (NativeFSLockFactory); |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if there is a low-level I/O error |
MMapDirectory(DirectoryInfo, LockFactory, Int32)
Create a new MMapDirectory for the named location, specifying the maximum chunk size used for memory mapping.
Declaration
public MMapDirectory(DirectoryInfo path, LockFactory lockFactory, int maxChunkSize)
Parameters
Type | Name | Description |
---|---|---|
System.IO.DirectoryInfo | path | the path of the directory |
LockFactory | lockFactory | the lock factory to use, or |
System.Int32 | maxChunkSize | maximum chunk size (default is 1 GiBytes for 64 bit runtimes and 256 MiBytes for 32 bit runtimes) used for memory mapping.
Especially on 32 bit platform, the address space can be very fragmented,
so large index files cannot be mapped. Using a lower chunk size makes
the directory implementation a little bit slower (as the correct chunk
may be resolved on lots of seeks) but the chance is higher that mmap
does not fail. On 64 bit platforms, this parameter should always
be Please note: The chunk size is always rounded down to a power of 2. |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if there is a low-level I/O error |
MMapDirectory(String)
Create a new MMapDirectory for the named location and NativeFSLockFactory.
LUCENENET specific overload for convenience using string instead of System.IO.DirectoryInfo.
Declaration
public MMapDirectory(string path)
Parameters
Type | Name | Description |
---|---|---|
System.String | path | the path of the directory |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if there is a low-level I/O error |
MMapDirectory(String, LockFactory)
Create a new MMapDirectory for the named location.
LUCENENET specific overload for convenience using string instead of System.IO.DirectoryInfo.
Declaration
public MMapDirectory(string path, LockFactory lockFactory)
Parameters
Type | Name | Description |
---|---|---|
System.String | path | the path of the directory |
LockFactory | lockFactory | the lock factory to use, or null for the default (NativeFSLockFactory); |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if there is a low-level I/O error |
MMapDirectory(String, LockFactory, Int32)
Create a new MMapDirectory for the named location, specifying the maximum chunk size used for memory mapping.
LUCENENET specific overload for convenience using string instead of System.IO.DirectoryInfo.
Declaration
public MMapDirectory(string path, LockFactory lockFactory, int maxChunkSize)
Parameters
Type | Name | Description |
---|---|---|
System.String | path | the path of the directory |
LockFactory | lockFactory | the lock factory to use, or |
System.Int32 | maxChunkSize | maximum chunk size (default is 1 GiBytes for 64 bit runtimes and 256 MiBytes for 32 bit runtimes) used for memory mapping.
Especially on 32 bit platform, the address space can be very fragmented,
so large index files cannot be mapped. Using a lower chunk size makes
the directory implementation a little bit slower (as the correct chunk
may be resolved on lots of seeks) but the chance is higher that mmap
does not fail. On 64 bit platforms, this parameter should always
be Please note: The chunk size is always rounded down to a power of 2. |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if there is a low-level I/O error |
Fields
| Improve this Doc View SourceDEFAULT_MAX_BUFF
Default max chunk size.
Declaration
public static readonly int DEFAULT_MAX_BUFF
Field Value
Type | Description |
---|---|
System.Int32 |
See Also
Properties
| Improve this Doc View SourceMaxChunkSize
Returns the current mmap chunk size.
Declaration
public int MaxChunkSize { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
See Also
Methods
| Improve this Doc View SourceCreateSlicer(String, IOContext)
Declaration
public override Directory.IndexInputSlicer CreateSlicer(string name, IOContext context)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
IOContext | context |
Returns
Type | Description |
---|---|
Directory.IndexInputSlicer |
Overrides
| Improve this Doc View SourceOpenInput(String, IOContext)
Creates an IndexInput for the file with the given name.
Declaration
public override IndexInput OpenInput(string name, IOContext context)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
IOContext | context |
Returns
Type | Description |
---|---|
IndexInput |