Class Directory
A Directory is a flat list of files. Files may be written once, when they are created. Once a file is created it may only be opened for read, or deleted. Random access is permitted both when reading and writing.
.NET's i/o APIs not used directly, but rather all i/o is through this API. This permits things such as:
- implementation of RAM-based indices;
- implementation indices stored in a database;
- implementation of an index as a single file;
Directory locking is implemented by an instance of LockFactory, and can be changed for each Directory instance using SetLockFactory(LockFactory).
Implements
Inherited Members
Namespace: Lucene.Net.Store
Assembly: Lucene.Net.dll
Syntax
public abstract class Directory : IDisposable
Properties
| Improve this Doc View SourceLockFactory
Get the LockFactory that this Directory instance is using for its locking implementation. Note that this may be null for Directory implementations that provide their own locking implementation.
Declaration
public abstract LockFactory LockFactory { get; }
Property Value
Type | Description |
---|---|
LockFactory |
Methods
| Improve this Doc View SourceClearLock(String)
Attempt to clear (forcefully unlock and remove) the specified lock. Only call this at a time when you are certain this lock is no longer in use.
Declaration
public abstract void ClearLock(string name)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | name of the lock to be cleared. |
Copy(Directory, String, String, IOContext)
Copies the file src
to Directory to
under the new
file name dest
.
If you want to copy the entire source directory to the destination one, you can do so like this:
Directory to; // the directory to copy to
foreach (string file in dir.ListAll()) {
dir.Copy(to, file, newFile, IOContext.DEFAULT); // newFile can be either file, or a new name
}
NOTE: this method does not check whether dest
exist and will
overwrite it if it does.
Declaration
public virtual void Copy(Directory to, string src, string dest, IOContext context)
Parameters
Type | Name | Description |
---|---|---|
Directory | to | |
System.String | src | |
System.String | dest | |
IOContext | context |
CreateOutput(String, IOContext)
Creates a new, empty file in the directory with the given name. Returns a stream writing this file.
Declaration
public abstract IndexOutput CreateOutput(string name, IOContext context)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
IOContext | context |
Returns
Type | Description |
---|---|
IndexOutput |
CreateSlicer(String, IOContext)
Creates an Directory.IndexInputSlicer for the given file name. Directory.IndexInputSlicer allows other Directory implementations to efficiently open one or more sliced IndexInput instances from a single file handle. The underlying file handle is kept open until the Directory.IndexInputSlicer is closed.
Throws System.IO.FileNotFoundException if the file does not exist.
Note
This API is for internal purposes only and might change in incompatible ways in the next release.
Note
This API is experimental and might change in incompatible ways in the next release.
Declaration
public virtual Directory.IndexInputSlicer CreateSlicer(string name, IOContext context)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
IOContext | context |
Returns
Type | Description |
---|---|
Directory.IndexInputSlicer |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if an System.IO.IOException occurs |
DeleteFile(String)
Removes an existing file in the directory.
Declaration
public abstract void DeleteFile(string name)
Parameters
Type | Name | Description |
---|---|---|
System.String | name |
Dispose()
Disposes the store.
Declaration
public void Dispose()
Dispose(Boolean)
Disposes the store.
Declaration
protected abstract void Dispose(bool disposing)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | disposing |
EnsureOpen()
Declaration
protected virtual void EnsureOpen()
Exceptions
Type | Condition |
---|---|
System.ObjectDisposedException | if this Directory is closed |
FileExists(String)
Returns true
iff a file with the given name exists.
Declaration
[Obsolete("this method will be removed in 5.0")]
public abstract bool FileExists(string name)
Parameters
Type | Name | Description |
---|---|---|
System.String | name |
Returns
Type | Description |
---|---|
System.Boolean |
FileLength(String)
Returns the length of a file in the directory. this method follows the following contract:
Declaration
public abstract long FileLength(string name)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | the name of the file for which to return the length. |
Returns
Type | Description |
---|---|
System.Int64 |
Exceptions
Type | Condition |
---|---|
System.IO.IOException | if there was an IO error while retrieving the file's length. |
GetLockID()
Return a string identifier that uniquely differentiates this Directory instance from other Directory instances. This ID should be the same if two Directory instances (even in different AppDomains and/or on different machines) are considered "the same index". This is how locking "scopes" to the right index.
Declaration
public virtual string GetLockID()
Returns
Type | Description |
---|---|
System.String |
ListAll()
Returns an array of strings, one for each file in the directory.
Declaration
public abstract string[] ListAll()
Returns
Type | Description |
---|---|
System.String[] |
Exceptions
Type | Condition |
---|---|
System.IO.DirectoryNotFoundException | if the directory is not prepared for any write operations (such as CreateOutput(String, IOContext)). |
System.IO.IOException | in case of other IO errors |
MakeLock(String)
Construct a Lock.
Declaration
public abstract Lock MakeLock(string name)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | the name of the lock file |
Returns
Type | Description |
---|---|
Lock |
OpenChecksumInput(String, IOContext)
Returns a stream reading an existing file, computing checksum as it reads
Declaration
public virtual ChecksumIndexInput OpenChecksumInput(string name, IOContext context)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
IOContext | context |
Returns
Type | Description |
---|---|
ChecksumIndexInput |
OpenInput(String, IOContext)
Returns a stream reading an existing file, with the specified read buffer size. The particular Directory implementation may ignore the buffer size. Currently the only Directory implementations that respect this parameter are FSDirectory and CompoundFileDirectory.
Throws System.IO.FileNotFoundException if the file does not exist.
Declaration
public abstract IndexInput OpenInput(string name, IOContext context)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
IOContext | context |
Returns
Type | Description |
---|---|
IndexInput |
SetLockFactory(LockFactory)
Set the LockFactory that this Directory instance should use for its locking implementation. Each * instance of LockFactory should only be used for one directory (ie, do not share a single instance across multiple Directories).
Declaration
public abstract void SetLockFactory(LockFactory lockFactory)
Parameters
Type | Name | Description |
---|---|---|
LockFactory | lockFactory | instance of LockFactory. |
Sync(ICollection<String>)
Ensure that any writes to these files are moved to
stable storage. Lucene uses this to properly commit
changes to the index, to prevent a machine/OS crash
from corrupting the index.
NOTE: Clients may call this method for same files over
and over again, so some impls might optimize for that.
For other impls the operation can be a noop, for various
reasons.
Declaration
public abstract void Sync(ICollection<string> names)
Parameters
Type | Name | Description |
---|---|---|
System.Collections.Generic.ICollection<System.String> | names |
ToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |