Class Failure
Objects that represent fail-able conditions. Objects of a derived class are created and registered with the mock directory. After register, each object will be invoked once for each first write of a file, giving the object a chance to throw an System.IO.IOException.
Inheritance
System.Object
Failure
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Lucene.Net.Store
Assembly: Lucene.Net.TestFramework.dll
Syntax
public class Failure
Fields
| Improve this Doc View Sourcem_doFail
Declaration
protected bool m_doFail
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceClearDoFail()
Declaration
public virtual void ClearDoFail()
Eval(MockDirectoryWrapper)
Eval is called on the first write of every new file.
Declaration
public virtual void Eval(MockDirectoryWrapper dir)
Parameters
Type | Name | Description |
---|---|---|
MockDirectoryWrapper | dir |
Reset()
Reset should set the state of the failure to its default (freshly constructed) state. Reset is convenient for tests that want to create one failure object and then reuse it in multiple cases. This, combined with the fact that Failure subclasses are often anonymous classes makes reset difficult to do otherwise.
A typical example of use is
Failure failure = new Failure() { ... };
...
mock.FailOn(failure.Reset())
Declaration
public virtual Failure Reset()
Returns
Type | Description |
---|---|
Failure |
SetDoFail()
Declaration
public virtual void SetDoFail()