Class State
Automaton state.
This is a Lucene.NET EXPERIMENTAL API, use at your own risk
Inheritance
System.Object
State
Implements
System.IComparable<
State>
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: Lucene.Net.dll
Syntax
public class State : IComparable<State>, IEquatable<State>
Constructors
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State()
Constructs a new state. Initially, the new state is a reject state.
Declaration
Properties
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Accept
Sets acceptance for this state. If true, this state is an accept state.
Declaration
public virtual bool Accept { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
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Number
Return this state's number.
Expert: Will be useless unless GetNumberedStates()
has been called first to number the states.
Declaration
public virtual int Number { get; }
Property Value
| Type |
Description |
| System.Int32 |
The number.
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NumTransitions
Declaration
public virtual int NumTransitions { get; }
Property Value
| Type |
Description |
| System.Int32 |
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TransitionsArray
Declaration
public Transition[] TransitionsArray { get; }
Property Value
Methods
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AddTransition(Transition)
Adds an outgoing transition.
Declaration
public virtual void AddTransition(Transition t)
Parameters
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CompareTo(State)
Compares this object with the specified object for order. States are
ordered by the time of construction.
Declaration
public virtual int CompareTo(State s)
Parameters
| Type |
Name |
Description |
| State |
s |
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Returns
| Type |
Description |
| System.Int32 |
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Equals(State)
Declaration
public bool Equals(State other)
Parameters
| Type |
Name |
Description |
| State |
other |
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Returns
| Type |
Description |
| System.Boolean |
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Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| System.Object |
obj |
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Returns
| Type |
Description |
| System.Boolean |
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Overrides
System.Object.Equals(System.Object)
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GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type |
Description |
| System.Int32 |
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Overrides
System.Object.GetHashCode()
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GetTransitions()
Returns the set of outgoing transitions. Subsequent changes are reflected
in the automaton.
Declaration
public virtual IEnumerable<Transition> GetTransitions()
Returns
| Type |
Description |
| System.Collections.Generic.IEnumerable<Transition> |
Transition set.
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Reduce()
Reduces this state. A state is "reduced" by combining overlapping
and adjacent edge intervals with same destination.
Declaration
public virtual void Reduce()
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SetTransitions(Transition[])
Declaration
public virtual void SetTransitions(Transition[] transitions)
Parameters
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SortTransitions(IComparer<Transition>)
Returns sorted list of outgoing transitions.
Declaration
public virtual void SortTransitions(IComparer<Transition> comparer)
Parameters
| Type |
Name |
Description |
| System.Collections.Generic.IComparer<Transition> |
comparer |
Comparer to sort with.
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Step(Int32)
Performs lookup in transitions, assuming determinism.
Declaration
public virtual State Step(int c)
Parameters
| Type |
Name |
Description |
| System.Int32 |
c |
Codepoint to look up.
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Returns
| Type |
Description |
| State |
Destination state, null if no matching outgoing transition.
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See Also
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Step(Int32, ICollection<State>)
Performs lookup in transitions, allowing nondeterminism.
Declaration
public virtual void Step(int c, ICollection<State> dest)
Parameters
| Type |
Name |
Description |
| System.Int32 |
c |
Codepoint to look up.
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| System.Collections.Generic.ICollection<State> |
dest |
Collection where destination states are stored.
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ToString()
Returns string describing this state. Normally invoked via
ToString().
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
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Overrides
System.Object.ToString()
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TrimTransitionsArray()
Downsizes transitionArray to numTransitions.
Declaration
public virtual void TrimTransitionsArray()
Operators
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Equality(State, State)
Declaration
public static bool operator ==(State left, State right)
Parameters
Returns
| Type |
Description |
| System.Boolean |
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GreaterThan(State, State)
Declaration
public static bool operator>(State left, State right)
Parameters
Returns
| Type |
Description |
| System.Boolean |
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GreaterThanOrEqual(State, State)
Declaration
public static bool operator >=(State left, State right)
Parameters
Returns
| Type |
Description |
| System.Boolean |
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Inequality(State, State)
Declaration
public static bool operator !=(State left, State right)
Parameters
Returns
| Type |
Description |
| System.Boolean |
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LessThan(State, State)
Declaration
public static bool operator <(State left, State right)
Parameters
Returns
| Type |
Description |
| System.Boolean |
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LessThanOrEqual(State, State)
Declaration
public static bool operator <=(State left, State right)
Parameters
Returns
| Type |
Description |
| System.Boolean |
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Implements
System.IComparable<T>
System.IEquatable<T>