Lucene.Net  3.0.3
Lucene.Net is a port of the Lucene search engine library, written in C# and targeted at .NET runtime users.
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SimpleHTMLFormatter.cs
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1 /*
2  * Licensed to the Apache Software Foundation (ASF) under one or more
3  * contributor license agreements. See the NOTICE file distributed with
4  * this work for additional information regarding copyright ownership.
5  * The ASF licenses this file to You under the Apache License, Version 2.0
6  * (the "License"); you may not use this file except in compliance with
7  * the License. You may obtain a copy of the License at
8  *
9  * http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  */
17 
18 namespace Lucene.Net.Search.Highlight
19 {
20  /// <summary> Simple <see cref="IFormatter"/> implementation to highlight terms with a pre and post tag</summary>
21  /// <author> MAHarwood
22  ///
23  /// </author>
25  {
26  internal System.String preTag;
27  internal System.String postTag;
28 
29 
30  public SimpleHTMLFormatter(System.String preTag, System.String postTag)
31  {
32  this.preTag = preTag;
33  this.postTag = postTag;
34  }
35 
36  /// <summary> Default constructor uses HTML: &lt;B&gt; tags to markup terms
37  ///
38  ///
39  /// </summary>
41  {
42  this.preTag = "<B>";
43  this.postTag = "</B>";
44  }
45 
46  /* (non-Javadoc)
47  * <see cref="Lucene.Net.Highlight.Formatter.highlightTerm(java.lang.String, Lucene.Net.Highlight.TokenGroup)"/>
48  */
49  public virtual System.String HighlightTerm(System.String originalText, TokenGroup tokenGroup)
50  {
51  System.Text.StringBuilder returnBuffer;
52  if (tokenGroup.TotalScore > 0)
53  {
54  returnBuffer = new System.Text.StringBuilder();
55  returnBuffer.Append(preTag);
56  returnBuffer.Append(originalText);
57  returnBuffer.Append(postTag);
58  return returnBuffer.ToString();
59  }
60  return originalText;
61  }
62  }
63 }