Lucene.Net
3.0.3
Lucene.Net is a port of the Lucene search engine library, written in C# and targeted at .NET runtime users.
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core
Support
ThreadLock.cs
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/*
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*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*
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*/
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using
System.Threading;
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namespace
Lucene.Net.Support
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{
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/// <summary>
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/// Abstract base class that provides a synchronization interface
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/// for derived lock types
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/// </summary>
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public
abstract
class
ThreadLock
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{
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public
abstract
void
Enter(
object
obj);
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public
abstract
void
Exit(
object
obj);
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private
static
readonly
ThreadLock
_nullLock =
new
NullThreadLock();
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private
static
readonly
ThreadLock
_monitorLock =
new
MonitorThreadLock();
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/// <summary>
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/// A ThreadLock class that actually does no locking
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/// Used in ParallelMultiSearcher/MultiSearcher
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/// </summary>
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public
static
ThreadLock
NullLock
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{
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get
{
return
_nullLock; }
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}
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/// <summary>
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/// Wrapper class for the Monitor Enter/Exit methods
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/// using the <see cref="ThreadLock"/> interface
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/// </summary>
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public
static
ThreadLock
MonitorLock
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{
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get
{
return
_monitorLock; }
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}
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private
sealed
class
NullThreadLock :
ThreadLock
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{
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public
override
void
Enter(
object
obj)
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{
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// Do nothing
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}
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public
override
void
Exit(
object
obj)
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{
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// Do nothing
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}
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}
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private
sealed
class
MonitorThreadLock : ThreadLock
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{
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public
override
void
Enter(
object
obj)
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{
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Monitor.
Enter
(obj);
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}
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public
override
void
Exit(
object
obj)
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{
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Monitor.Exit(obj);
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}
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}
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}
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}
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