Lucene.Net  3.0.3
Lucene.Net is a port of the Lucene search engine library, written in C# and targeted at .NET runtime users.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Properties Pages
FlagsAttribute.cs
Go to the documentation of this file.
1 /*
2  * Licensed to the Apache Software Foundation (ASF) under one or more
3  * contributor license agreements. See the NOTICE file distributed with
4  * this work for additional information regarding copyright ownership.
5  * The ASF licenses this file to You under the Apache License, Version 2.0
6  * (the "License"); you may not use this file except in compliance with
7  * the License. You may obtain a copy of the License at
8  *
9  * http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  */
17 
18 using System;
19 using Attribute = Lucene.Net.Util.Attribute;
20 
21 namespace Lucene.Net.Analysis.Tokenattributes
22 {
23 
24  /// <summary> This attribute can be used to pass different flags down the tokenizer chain,
25  /// eg from one TokenFilter to another one.
26  /// </summary>
27  [Serializable]
28  public class FlagsAttribute:Util.Attribute, IFlagsAttribute, System.ICloneable
29  {
30  private int flags = 0;
31 
32  /// <summary> EXPERIMENTAL: While we think this is here to stay, we may want to change it to be a long.
33  /// <p/>
34  ///
35  /// Get the bitset for any bits that have been set. This is completely distinct from <see cref="ITypeAttribute.Type()" />, although they do share similar purposes.
36  /// The flags can be used to encode information about the token for use by other <see cref="Lucene.Net.Analysis.TokenFilter" />s.
37  ///
38  ///
39  /// </summary>
40  /// <value> The bits </value>
41  public virtual int Flags
42  {
43  get { return flags; }
44  set { this.flags = value; }
45  }
46 
47  public override void Clear()
48  {
49  flags = 0;
50  }
51 
52  public override bool Equals(System.Object other)
53  {
54  if (this == other)
55  {
56  return true;
57  }
58 
59  if (other is FlagsAttribute)
60  {
61  return ((FlagsAttribute) other).flags == flags;
62  }
63 
64  return false;
65  }
66 
67  public override int GetHashCode()
68  {
69  return flags;
70  }
71 
72  public override void CopyTo(Attribute target)
73  {
74  IFlagsAttribute t = (IFlagsAttribute) target;
75  t.Flags = flags;
76  }
77 
78  override public System.Object Clone()
79  {
80  FlagsAttribute impl = new FlagsAttribute();
81  impl.flags = this.flags;
82  return impl;
83  }
84  }
85 }