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    Class NRTCachingDirectory

    Wraps a RAMDirectory around any provided delegate directory, to be used during NRT search.

    This class is likely only useful in a near-real-time context, where indexing rate is lowish but reopen rate is highish, resulting in many tiny files being written. This directory keeps such segments (as well as the segments produced by merging them, as long as they are small enough), in RAM.

    This is safe to use: when your app calls Commit(), all cached files will be flushed from the cached and sync'd.

    Here's a simple example usage:
    using Directory fsDir = FSDirectory.Open(new DirectoryInfo("/path/to/index"));
    using NRTCachingDirectory cachedFSDir = new NRTCachingDirectory(fsDir, 5.0, 60.0);
    IndexWriterConfig conf = new IndexWriterConfig(Version.LUCENE_48, analyzer);
    using IndexWriter writer = new IndexWriter(cachedFSDir, conf);

    This will cache all newly flushed segments, all merges

    whose expected segment size is <= 5 MB, unless the net cached bytes exceeds 60 MB at which point all writes will not be cached (until the net bytes falls below 60 MB).

    Note

    This API is experimental and might change in incompatible ways in the next release.

    Inheritance
    object
    Directory
    BaseDirectory
    NRTCachingDirectory
    Implements
    IDisposable
    Inherited Members
    BaseDirectory.IsOpen
    BaseDirectory.CompareAndSetIsOpen(bool, bool)
    BaseDirectory.m_lockFactory
    BaseDirectory.EnsureOpen()
    Directory.OpenChecksumInput(string, IOContext)
    Directory.Dispose()
    Directory.Copy(Directory, string, string, IOContext)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Lucene.Net.Store
    Assembly: Lucene.Net.dll
    Syntax
    public class NRTCachingDirectory : BaseDirectory, IDisposable

    Constructors

    NRTCachingDirectory(Directory, double, double)

    We will cache a newly created output if 1) it's a flush or a merge and the estimated size of the merged segment is <= maxMergeSizeMB, and 2) the total cached bytes is <= maxCachedMB

    Declaration
    public NRTCachingDirectory(Directory @delegate, double maxMergeSizeMB, double maxCachedMB)
    Parameters
    Type Name Description
    Directory delegate
    double maxMergeSizeMB
    double maxCachedMB

    Properties

    Delegate

    Wraps a RAMDirectory around any provided delegate directory, to be used during NRT search.

    This class is likely only useful in a near-real-time context, where indexing rate is lowish but reopen rate is highish, resulting in many tiny files being written. This directory keeps such segments (as well as the segments produced by merging them, as long as they are small enough), in RAM.

    This is safe to use: when your app calls Commit(), all cached files will be flushed from the cached and sync'd.

    Here's a simple example usage:
    using Directory fsDir = FSDirectory.Open(new DirectoryInfo("/path/to/index"));
    using NRTCachingDirectory cachedFSDir = new NRTCachingDirectory(fsDir, 5.0, 60.0);
    IndexWriterConfig conf = new IndexWriterConfig(Version.LUCENE_48, analyzer);
    using IndexWriter writer = new IndexWriter(cachedFSDir, conf);

    This will cache all newly flushed segments, all merges

    whose expected segment size is <= 5 MB, unless the net cached bytes exceeds 60 MB at which point all writes will not be cached (until the net bytes falls below 60 MB).

    Note

    This API is experimental and might change in incompatible ways in the next release.

    Declaration
    public virtual Directory Delegate { get; }
    Property Value
    Type Description
    Directory

    LockFactory

    Get the LockFactory that this Directory instance is using for its locking implementation. Note that this may be null for Directory implementations that provide their own locking implementation.

    Declaration
    public override LockFactory LockFactory { get; }
    Property Value
    Type Description
    LockFactory
    Overrides
    BaseDirectory.LockFactory

    Methods

    ClearLock(string)

    Attempt to clear (forcefully unlock and remove) the specified lock. Only call this at a time when you are certain this lock is no longer in use.

    Declaration
    public override void ClearLock(string name)
    Parameters
    Type Name Description
    string name

    name of the lock to be cleared.

    Overrides
    BaseDirectory.ClearLock(string)

    CreateOutput(string, IOContext)

    Creates a new, empty file in the directory with the given name. Returns a stream writing this file.

    Declaration
    public override IndexOutput CreateOutput(string name, IOContext context)
    Parameters
    Type Name Description
    string name
    IOContext context
    Returns
    Type Description
    IndexOutput
    Overrides
    Directory.CreateOutput(string, IOContext)

    CreateSlicer(string, IOContext)

    Creates an Directory.IndexInputSlicer for the given file name. Directory.IndexInputSlicer allows other Directory implementations to efficiently open one or more sliced IndexInput instances from a single file handle. The underlying file handle is kept open until the Directory.IndexInputSlicer is closed.

    Throws FileNotFoundException if the file does not exist.

    Note

    This API is for internal purposes only and might change in incompatible ways in the next release.

    Note

    This API is experimental and might change in incompatible ways in the next release.

    Declaration
    public override Directory.IndexInputSlicer CreateSlicer(string name, IOContext context)
    Parameters
    Type Name Description
    string name
    IOContext context
    Returns
    Type Description
    Directory.IndexInputSlicer
    Overrides
    Directory.CreateSlicer(string, IOContext)
    Exceptions
    Type Condition
    IOException

    if an IOException occurs

    DeleteFile(string)

    Removes an existing file in the directory.

    Declaration
    public override void DeleteFile(string name)
    Parameters
    Type Name Description
    string name
    Overrides
    Directory.DeleteFile(string)

    Dispose(bool)

    Dispose this directory, which flushes any cached files to the delegate and then disposes the delegate.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    Directory.Dispose(bool)

    DoCacheWrite(string, IOContext)

    Subclass can override this to customize logic; return true if this file should be written to the RAMDirectory.

    Declaration
    protected virtual bool DoCacheWrite(string name, IOContext context)
    Parameters
    Type Name Description
    string name
    IOContext context
    Returns
    Type Description
    bool

    FileExists(string)

    Returns true iff a file with the given name exists.

    Declaration
    [Obsolete("this method will be removed in 5.0")]
    public override bool FileExists(string name)
    Parameters
    Type Name Description
    string name
    Returns
    Type Description
    bool
    Overrides
    Directory.FileExists(string)

    FileLength(string)

    Returns the length of a file in the directory. this method follows the following contract:

    Declaration
    public override long FileLength(string name)
    Parameters
    Type Name Description
    string name

    the name of the file for which to return the length.

    Returns
    Type Description
    long
    Overrides
    Directory.FileLength(string)
    Exceptions
    Type Condition
    IOException

    if there was an IO error while retrieving the file's length.

    GetLockID()

    Return a string identifier that uniquely differentiates this Directory instance from other Directory instances. This ID should be the same if two Directory instances (even in different AppDomains and/or on different machines) are considered "the same index". This is how locking "scopes" to the right index.

    Declaration
    public override string GetLockID()
    Returns
    Type Description
    string
    Overrides
    Directory.GetLockID()

    GetSizeInBytes()

    Returns how many bytes are being used by the RAMDirectory cache

    Declaration
    public virtual long GetSizeInBytes()
    Returns
    Type Description
    long

    ListAll()

    Returns an array of strings, one for each file in the directory.

    Declaration
    public override string[] ListAll()
    Returns
    Type Description
    string[]
    Overrides
    Directory.ListAll()
    Exceptions
    Type Condition
    DirectoryNotFoundException

    if the directory is not prepared for any write operations (such as CreateOutput(string, IOContext)).

    IOException

    in case of other IO errors

    ListCachedFiles()

    Wraps a RAMDirectory around any provided delegate directory, to be used during NRT search.

    This class is likely only useful in a near-real-time context, where indexing rate is lowish but reopen rate is highish, resulting in many tiny files being written. This directory keeps such segments (as well as the segments produced by merging them, as long as they are small enough), in RAM.

    This is safe to use: when your app calls Commit(), all cached files will be flushed from the cached and sync'd.

    Here's a simple example usage:
    using Directory fsDir = FSDirectory.Open(new DirectoryInfo("/path/to/index"));
    using NRTCachingDirectory cachedFSDir = new NRTCachingDirectory(fsDir, 5.0, 60.0);
    IndexWriterConfig conf = new IndexWriterConfig(Version.LUCENE_48, analyzer);
    using IndexWriter writer = new IndexWriter(cachedFSDir, conf);

    This will cache all newly flushed segments, all merges

    whose expected segment size is <= 5 MB, unless the net cached bytes exceeds 60 MB at which point all writes will not be cached (until the net bytes falls below 60 MB).

    Note

    This API is experimental and might change in incompatible ways in the next release.

    Declaration
    public virtual string[] ListCachedFiles()
    Returns
    Type Description
    string[]

    MakeLock(string)

    Construct a Lock.

    Declaration
    public override Lock MakeLock(string name)
    Parameters
    Type Name Description
    string name

    the name of the lock file

    Returns
    Type Description
    Lock
    Overrides
    BaseDirectory.MakeLock(string)

    OpenInput(string, IOContext)

    Returns a stream reading an existing file, with the specified read buffer size. The particular Directory implementation may ignore the buffer size. Currently the only Directory implementations that respect this parameter are FSDirectory and CompoundFileDirectory.

    Throws FileNotFoundException if the file does not exist.
    Declaration
    public override IndexInput OpenInput(string name, IOContext context)
    Parameters
    Type Name Description
    string name
    IOContext context
    Returns
    Type Description
    IndexInput
    Overrides
    Directory.OpenInput(string, IOContext)

    SetLockFactory(LockFactory)

    Set the LockFactory that this Directory instance should use for its locking implementation. Each * instance of LockFactory should only be used for one directory (ie, do not share a single instance across multiple Directories).

    Declaration
    public override void SetLockFactory(LockFactory lockFactory)
    Parameters
    Type Name Description
    LockFactory lockFactory

    instance of LockFactory.

    Overrides
    BaseDirectory.SetLockFactory(LockFactory)

    Sync(ICollection<string>)

    Ensure that any writes to these files are moved to stable storage. Lucene uses this to properly commit changes to the index, to prevent a machine/OS crash from corrupting the index.

    NOTE: Clients may call this method for same files over and over again, so some impls might optimize for that. For other impls the operation can be a noop, for various reasons.

    Declaration
    public override void Sync(ICollection<string> fileNames)
    Parameters
    Type Name Description
    ICollection<string> fileNames
    Overrides
    Directory.Sync(ICollection<string>)

    ToString()

    Returns a string that represents the current object.

    Declaration
    public override string ToString()
    Returns
    Type Description
    string

    A string that represents the current object.

    Overrides
    Directory.ToString()

    Implements

    IDisposable
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