Overwrite this method, if you like to receive the raw long range bounds. You can use this for e.g. debugging purposes (print out range bounds).

Namespace: Lucene.Net.Util
Assembly: Lucene.Net (in Lucene.Net.dll) Version: 2.9.4.1

Syntax

C#
public virtual void AddRange(
	long min,
	long max,
	int shift
)
Visual Basic
Public Overridable Sub AddRange ( _
	min As Long, _
	max As Long, _
	shift As Integer _
)
Visual C++
public:
virtual void AddRange(
	long long min, 
	long long max, 
	int shift
)

Parameters

min
Type: System..::..Int64

[Missing <param name="min"/> documentation for "M:Lucene.Net.Util.NumericUtils.LongRangeBuilder.AddRange(System.Int64,System.Int64,System.Int32)"]

max
Type: System..::..Int64

[Missing <param name="max"/> documentation for "M:Lucene.Net.Util.NumericUtils.LongRangeBuilder.AddRange(System.Int64,System.Int64,System.Int32)"]

shift
Type: System..::..Int32

[Missing <param name="shift"/> documentation for "M:Lucene.Net.Util.NumericUtils.LongRangeBuilder.AddRange(System.Int64,System.Int64,System.Int32)"]

See Also